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HEADSAW.QLE
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Text File
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1997-09-04
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7KB
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162 lines
// QOOLE
// Brushes: 8
// Entities: 2
// Objects: 9
{ // Brush 0
( 0.0 0.0 14.0 ) ( 0.0 500.0 14.0 ) ( 500.0 0.0 14.000022 ) metalt2_5 0 0 0 1.00 1.00
( 47.999996 0.0 0.0 ) ( 48.000233 0.0 500.0 ) ( 48.000557 500.0 0.0 ) metalt2_5 0 0 0 1.00 1.00
( 0.0 -1.999999 0.0 ) ( 0.0 -1.999999 500.0 ) ( 500.0 -1.999955 0.0 ) metalt2_5 0 0 0 1.00 1.00
( -48.0 0.0 0.0 ) ( -47.999245 500.0 0.0 ) ( -47.999908 0.0 500.0 ) metalt2_5 0 0 0 1.00 1.00
( 0.0 3.0 0.0 ) ( 500.0 2.999997 0.0 ) ( 0.0 2.999994 500.0 ) metalt2_5 0 0 0 1.00 1.00
( 0.0 0.0 -14.499997 ) ( 483.862091 0.0 111.505829 ) ( 0.0 500.0 -14.499817 ) metalt2_5 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0.0 0.0 81.0 ) ( 0.0 500.0 81.0 ) ( 500.0 0.0 81.000023 ) wizwood1_2 0 0 0 1.00 1.00
( 8.0 0.0 0.0 ) ( 8.0 0.0 500.0 ) ( 8.000141 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -8.000002 0.0 ) ( 0.0 -8.000002 500.0 ) ( 500.0 -7.999958 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -8.0 0.0 0.0 ) ( -8.000141 500.0 0.0 ) ( -8.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 7.999998 0.0 ) ( 500.0 7.999819 0.0 ) ( 0.0 7.999998 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -81.0 ) ( 500.0 0.0 -81.000023 ) ( 0.0 500.0 -81.0 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0.0 0.0 4.0 ) ( 0.0 500.0 3.999979 ) ( 500.0 0.0 4.000005 ) wizwood1_2 0 0 0 1.00 1.00
( 64.0 0.0 0.0 ) ( 64.0 0.0 500.0 ) ( 64.000137 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -8.000001 0.0 ) ( 0.0 -7.999912 500.0 ) ( 500.0 -8.000045 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -64.0 0.0 0.0 ) ( -64.000137 500.0 0.0 ) ( -64.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 8.000001 0.0 ) ( 500.0 8.000011 0.0 ) ( 0.0 7.999822 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -4.000001 ) ( 500.0 0.0 -3.999998 ) ( 0.0 500.0 -3.999979 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0.0 0.0 7.999999 ) ( 0.0 500.0 7.999978 ) ( 500.0 0.0 8.000003 ) wizwood1_2 0 0 0 1.00 1.00
( 64.0 0.0 0.0 ) ( 64.0 0.0 500.0 ) ( 64.000137 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -7.999996 0.0 ) ( 0.0 -7.999951 500.0 ) ( 500.0 -8.00004 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -64.0 0.0 0.0 ) ( -64.000137 500.0 0.0 ) ( -64.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 8.000003 0.0 ) ( 500.0 8.000013 0.0 ) ( 0.0 7.999914 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -8.000002 ) ( 500.0 0.0 -7.999999 ) ( 0.0 500.0 -7.99998 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0.0 0.0 81.0 ) ( 0.0 500.0 81.0 ) ( 500.0 0.0 81.000023 ) wizwood1_2 0 0 0 1.00 1.00
( 8.0 0.0 0.0 ) ( 8.0 0.0 500.0 ) ( 8.000141 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -8.000002 0.0 ) ( 0.0 -8.000002 500.0 ) ( 500.0 -7.999958 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -8.0 0.0 0.0 ) ( -8.000141 500.0 0.0 ) ( -8.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 7.999998 0.0 ) ( 500.0 7.999819 0.0 ) ( 0.0 7.999998 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -81.0 ) ( 500.0 0.0 -81.000023 ) ( 0.0 500.0 -81.0 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 0.0 0.0 8.000001 ) ( 0.0 500.0 8.000001 ) ( 500.0 0.0 8.000023 ) wizwood1_2 0 0 0 1.00 1.00
( 48.0 0.0 0.0 ) ( 48.0 0.0 500.0 ) ( 48.000141 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -8.000004 0.0 ) ( 0.0 -7.999974 500.0 ) ( 500.0 -8.000048 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -48.0 0.0 0.0 ) ( -48.000141 500.0 0.0 ) ( -48.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 7.999997 0.0 ) ( 500.0 8.000019 0.0 ) ( 0.0 7.999863 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -8.000001 ) ( 500.0 0.0 -8.000023 ) ( 0.0 500.0 -8.000001 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 0.0 0.0 32.0 ) ( 0.0 500.0 31.999977 ) ( 500.0 0.0 32.0 ) trigger 0 0 0 1.00 1.00
( 48.0 0.0 0.0 ) ( 47.999939 0.0 500.0 ) ( 48.000797 500.0 0.0 ) trigger 0 0 0 1.00 1.00
( 0.0 -3.000001 0.0 ) ( 0.0 -2.999997 500.0 ) ( 500.0 -3.000045 0.0 ) trigger 0 0 0 1.00 1.00
( -48.0 0.0 0.0 ) ( -48.000023 500.0 0.0 ) ( -48.0 0.0 500.0 ) trigger 0 0 0 1.00 1.00
( 0.0 2.000001 0.0 ) ( 500.0 2.00001 0.0 ) ( 0.0 1.999999 500.0 ) trigger 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) trigger 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( 0.0 0.0 8.000001 ) ( 0.0 500.0 8.000001 ) ( 500.0 0.0 8.000023 ) wizwood1_2 0 0 0 1.00 1.00
( 48.0 0.0 0.0 ) ( 48.0 0.0 500.0 ) ( 48.000141 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 -8.000004 0.0 ) ( 0.0 -7.999974 500.0 ) ( 500.0 -8.000048 0.0 ) wizwood1_2 0 0 0 1.00 1.00
( -48.0 0.0 0.0 ) ( -48.000141 500.0 0.0 ) ( -48.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 7.999997 0.0 ) ( 500.0 8.000019 0.0 ) ( 0.0 7.999863 500.0 ) wizwood1_2 0 0 0 1.00 1.00
( 0.0 0.0 -8.000001 ) ( 500.0 0.0 -8.000023 ) ( 0.0 500.0 -8.000001 ) wizwood1_2 0 0 0 1.00 1.00
} // Brush 7
{ // Entity 0
"classname" "func_door"
"speed" "300"
"sounds" "4"
"wait" "2"
"lip" "-32"
"angle" "-2"
"dmg" "100"
"targetname" "head1"
} // Entity 0
{ // Entity 1
"classname" "trigger_multiple"
"target" "head1"
"sounds" "0"
"wait" "2"
"message" "execution!!! execution!!!"
} // Entity 1
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 3, 4, 5, 6, 7, 8
} // Object 0
{ // Object 1 : Cube
Position: (0.0, 16.0, 51.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 0
Entity: 0
} // Object 1
{ // Object 2 : Cube
Position: (-56.0, 16.0, -0.000002)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 1
} // Object 2
{ // Object 3 : Cube
Position: (0.0, -16.0, -77.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 2
} // Object 3
{ // Object 4 : Cube
Position: (0.0, 0.0, -73.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 3
} // Object 4
{ // Object 5 : Cube
Position: (56.0, 16.0, -0.000002)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 4
} // Object 5
{ // Object 6 : Cube
Position: (0.0, 16.0, 73.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 5
} // Object 6
{ // Object 7 : Cube
Position: (0.0, 17.0, -33.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 6
Entity: 1
} // Object 7
{ // Object 8 : Cube
Position: (0.0, 16.0, -73.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 7
} // Object 8